Kinematics

Motion in a straight line and plane, projectile motion

Key Concepts
  • Displacement is a vector; distance is a scalar
  • Uniform acceleration: equations of motion apply directly
  • Projectile motion: horizontal (constant velocity) + vertical (free fall)
  • Relative velocity: v_AB = v_A − v_B
  • For maximum range of projectile: θ = 45°
Important Formulae
First equation of motion v = u + at
Second equation of motion s = ut + ½at²
Third equation of motion v² = u² + 2as
Range of projectile R = u²sin2θ / g
Maximum height H = u²sin²θ / 2g
Time of flight T = 2u sinθ / g
Quick Tips
  • At maximum height of a projectile, vertical velocity = 0; horizontal velocity is unchanged.
  • For equal ranges: angles θ and (90° − θ) give the same range.
  • Area under velocity–time graph = displacement; slope = acceleration.
Practice Questions

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